﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Licensed under the MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "StructureInstanceInput.h"
#include "ElementId.h"

namespace gcmp
{
    class IPolygon;
    class IModelLine;

    // 根据Geometry信息创建板洞的输入数据
    struct StructurePlateHoleGeometryInput : public StructureInstanceInput
    {
        StructurePlateHoleGeometryInput()
        {
            ProfilePolygon = nullptr;
            HostId = ElementId::InvalidID;
        }

        OwnerPtr<IPolygon> ProfilePolygon;   // 轮廓信息
        ElementId HostId;                    // 宿主（板）的Id
    };

    // 根据Element信息创建板洞的输入数据
    struct StructurePlateHoleElementInput : public StructureInstanceInput
    {
        StructurePlateHoleElementInput()
        {
            HostId = ElementId::InvalidID;
        }

        std::vector<IModelLine*> ProfileCurves;
        ElementId HostId;                    // 宿主（板）的Id
    };

    // 根据Geometry信息编辑板洞的输入数据
    struct StructurePlateHoleEditGeometryInput
    {
        StructurePlateHoleEditGeometryInput()
        {
            Document = nullptr;
            ProfilePolygon = nullptr;
            InstanceId = ElementId::InvalidID;
        }

        IDocument* Document;
        OwnerPtr<IPolygon> ProfilePolygon;   // 轮廓信息
        ElementId InstanceId;                // 板洞的Id
    };

    // 根据Element信息编辑板洞的输入数据
    struct StructurePlateHoleEditElementInput
    {
        StructurePlateHoleEditElementInput()
        {
            Document = nullptr;
            InstanceId = ElementId::InvalidID;
        }

        IDocument* Document;
        std::vector<IModelLine*> ProfileCurves;
        ElementId InstanceId;                // 板洞的Id
    };

}
